This project I have kinda codenamed “APB MobileLoaded” with the primary objective of somewhat porting APB Reloaded to Android and iOS.
*New: Want to help with the development of this game and get early access to alpha/beta etc? Help me model the Financial map of APB Reloaded, small areas or even if you can send me a 3D model of a building or two in the game, accurate models will be used in the final release with your name on a sign and in the credits. Leave a comment if you’re interested and I’ll make a contact email soon!*
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Description: I have started up again in unity, this time with the goal of re-creating APB Reloaded in the Unity engine, first making it run on PC just like the normal game (except ofcourse without the servers and multiplayer, atleast for now), and then I will make it mobile and touch optimised for a port to android and possibly iOS. (Now working on android) Yes that’s right, APB on your phone! Obviously with controller support in mind also. I have no idea how long this will take me but in two or three days I have managed to extract the 3D model of my Bashida Rapier car from the game with the textures, preparing it for a glitch free import to unity (which wasn’t easy), I then made a script to be able to exit and enter the car as a 3rd person character, with basic player and vehicle movement controls.
However I have now decided to start again with the base of Edys Vehicle Physics pack so the cars have better control and response when you drive them, it now feels much more realistic. Now all I need to do Is add in my 3rd person character with the script to enter and exit the car and that will be my basic movement around the game finished. Now my plans for the future are to download the maps (waterfront and financial) and import them into unity also, which will not be an easy task